*Aimbot starts when you hold the right mouse button
Be sure to check the website time to time! *The WRDAimbotBypass enabled bug involving players behind you will be fixed eventually. *Rexecuting the script should not cause issues You could simply execute the desired configuration line. *You don't need to rexecute the entire script to change configuration above. Games using using custom/modified characters may be buggy, such as Strucid and Phantom Forces. *This should be able to work in all games using default Roblox character systems. *This was made for exploits using the WeAreDevs API, such as JJSploit. If false, the aimbot will look for all players, even if they're behind a wall If true, the aimbot will only look for the closest visible player Be careful with what games you use false in.
This is the smoothest and most accurate, but games can detect this easy. Lacks smoothness, not 100% accurate, and can't aim at players dirrectly behind. Tradeoff is it comes with a lot of bugs. Its as if you actually moved your mouse onto the player, meaning this is harder to detect All players in the game will be aimed at Will not work in games with custom team systems Please make sure your Lua implementation supports non-null terminated strings.")end local SynapseXen_IiIlIIllII=SynapseXen_IIiliiIIiIIIIlliIlIor SynapseXen_IlIIiiilIilIif SynapseXen_IiIlIIllII then SynapseXen_iilIIllIIlilIIil=SynapseXen_IiIlIIllII SynapseXen_IiIllIiillIIiiill=SynapseXen_IiIllIiillIIiiill+1 SynapseXen_IlIIiiilIilI,SynapseXen_iilllliliiiIliIIliiI,SynapseXen_IIIIIlli=SynapseXen_IIlIlIIIlil(SynapseXen_illiIll.SynapseXen_iIlIiIIi(SynapseXen_IiIlIIllII,1,1),SynapseXen_IlIIiiilIilI,SynapseXen_iilllliliiiIliIIliiI,SynapseXen_IIIIIlli)else local SynapseXen_llliilIIliiilIIlilli=SynapseXen_illiIll.-Players on the same team will not be aimed at Local SynapseXen_IIillllliiiiiiiIi=select local SynapseXen_iiliIllIliIlilI=te local SynapseXen_iIlIiIIi=string.sub local SynapseXen_IillIilIlIIIiI=string.char local SynapseXen_liIIiillllIIlIIllI=type local SynapseXen_lIIillillilIIlIillI=ncat local unpack=unpack local setmetatable=setmetatable local pcall=pcall local SynapseXen_iIIii,SynapseXen_IIlIlIlIlIiil,SynapseXen_lillIiiiiliIIl,SynapseXen_iiilI if bit and bit.bxor then SynapseXen_iIIii=bit.bxor SynapseXen_IIlIlIlIlIiil=function(SynapseXen_illiilliiiiIlIIiIiI,SynapseXen_IlIIIi)local SynapseXen_IiIllIiillIIiiill=SynapseXen_iIIii(SynapseXen_illiilliiiiIlIIiIiI,SynapseXen_IlIIIi)if SynapseXen_IiIllIiillIIiiill=SynapseXen_IIIiIlliIIliil end local SynapseXen_iiilliiIliiIlliil=0 for SynapseXen_iiIllllIiIIiIliI=0,31 do SynapseXen_iiilliiIliiIlliil=SynapseXen_iiilliiIliiIlliil+(SynapseXen_llilIIIliil(SynapseXen_illiilliiiiIlIIiIiI,2^SynapseXen_iiIllllIiIIiIliI)~=SynapseXen_llilIIIliil(SynapseXen_IlIIIi,2^SynapseXen_iiIllllIiIIiIliI)and 2^SynapseXen_iiIllllIiIIiIliI or 0)end return SynapseXen_iiilliiIliiIlliil end SynapseXen_IIlIlIlIlIiil=SynapseXen_iIIii end SynapseXen_lillIiiiiliIIl=function(SynapseXen_IillllIIIilIIliiIi,SynapseXen_lIiIiIiIlllI,SynapseXen_llilI)return(SynapseXen_IillllIIIilIIliiIi+SynapseXen_lIiIiIiIlllI)%SynapseXen_llilI end SynapseXen_iiilI=function(SynapseXen_IillllIIIilIIliiIi,SynapseXen_lIiIiIiIlllI,SynapseXen_llilI)return(SynapseXen_IillllIIIilIIliiIi-SynapseXen_lIiIiIiIlllI)%SynapseXen_llilI end local function SynapseXen_iiIII(SynapseXen_IiIllIiillIIiiill)if SynapseXen_IiIllIiillIIiiill=256 then SynapseXen_iilllliliiiIliIIliiI,SynapseXen_IIIIIlli=0,SynapseXen_IIIIIlli+1 if SynapseXen_IIIIIlli>=256 then SynapseXen_IlIIiiilIilI=local SynapseXen_IiIllIiillIIiiill=1 local SynapseXen_ilIlIiIliili=SynapseXen_iIlIiIIi(SynapseXen_lIIlIIl,1,2)SynapseXen_iilIIllIIlilIIil=SynapseXen_IIiliiIIiIIIIlliIlIor SynapseXen_IlIIiiilIilISynapseXen_IiIllIiillIIiiill=SynapseXen_IiIllIiillIIiiill+1 for SynapseXen_iiIllllIiIIiIliI=3,SynapseXen_lIlliiIIliliiiil,2 do local SynapseXen_iiIlillIiiiililii=SynapseXen_iIlIiIIi(SynapseXen_lIIlIIl,SynapseXen_iiIllllIiIIiIliI,SynapseXen_iiIllllIiIIiIliI+1)local SynapseXen_illiIll=SynapseXen_IIiliiIIiIIIIlliIlIor SynapseXen_IlIIiiilIilIif not SynapseXen_illiIll then error("Synapse Xen - Failed to verify bytecode.